darkrose (
darkrose) wrote in
peopleofthedas2010-12-09 07:28 pm
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Elven questions, and a theory
I got my new laptop! It's amazing--I can play DA in the way it was meant to be played, with decent graphics and without long pauses between keyboard entry and action.
I'm trying to finish my third Mira playthrough, and it's raised some questions about the elven history and lore as presented in the game.
Questions first:
1. How many towns in Ferelden have alienages? Canonically, Denerim and Highever are mentioned, but Amaranthine City doesn't seem like it's big enough to support an alienage, and we certainly don't see one in Awakening.
2. The thing about elves not being allowed to carry weapons--is this something Howe put in place, or is it actual law? Does it only apply to the alienage itself? It comes up in fic a lot, but no one apparently blinks when Mira and Zevran are running around town conspicuously armed and armored. (And yeah, hardly anyone recognizes you as a Grey Warden either, but I'd like to at least pretend like there's some consistency here.
3. Does the Chantry actually, you know, DO anything in terms of social issues? I guess they take in orphans, but based on the City Elf origin, they only show up in the alienage if you pay them to officiate a wedding; certainly the sister at your wedding is pretty ineffectual when Vaughan kidnaps half the wedding party.
4. Why, exactly, did some of the elves choose to move to the human cities and live as third-class citizens after the destruction of the Dales? I could understand if they were already there, but it seems odd that at least half of them would follow their oppressors rather than the rest of their people.
I do have a theory on this, based on something Lenaya says. If you talk to her, she mentions that there was resistance to her training as Zathrian's First because she wasn't born Dalish. She explains that the Dalish elves are descended from the nobility of the Dales.
To me, this suggests that the split between Dalish and city elves is class-based, and that while the nobility swore never to bow to defeat, the commoners either couldn't or wouldn't go with them if it meant wandering homeless forever. I can easily see Joe or Jane Ordinary Elf saying, "Look, I'm not a very good hunter, and I've got two small children--I'm supposed to become a permanent refugee just for the sake of pride? Fuck that shit." I think it gives an interesting twist to the Dalish contempt for "flat-ears"; there's some guilt underlying that attitude.
ETA:
mousestalker answered question 4 here. Thank you!
I'm trying to finish my third Mira playthrough, and it's raised some questions about the elven history and lore as presented in the game.
Questions first:
1. How many towns in Ferelden have alienages? Canonically, Denerim and Highever are mentioned, but Amaranthine City doesn't seem like it's big enough to support an alienage, and we certainly don't see one in Awakening.
2. The thing about elves not being allowed to carry weapons--is this something Howe put in place, or is it actual law? Does it only apply to the alienage itself? It comes up in fic a lot, but no one apparently blinks when Mira and Zevran are running around town conspicuously armed and armored. (And yeah, hardly anyone recognizes you as a Grey Warden either, but I'd like to at least pretend like there's some consistency here.
3. Does the Chantry actually, you know, DO anything in terms of social issues? I guess they take in orphans, but based on the City Elf origin, they only show up in the alienage if you pay them to officiate a wedding; certainly the sister at your wedding is pretty ineffectual when Vaughan kidnaps half the wedding party.
4. Why, exactly, did some of the elves choose to move to the human cities and live as third-class citizens after the destruction of the Dales? I could understand if they were already there, but it seems odd that at least half of them would follow their oppressors rather than the rest of their people.
I do have a theory on this, based on something Lenaya says. If you talk to her, she mentions that there was resistance to her training as Zathrian's First because she wasn't born Dalish. She explains that the Dalish elves are descended from the nobility of the Dales.
To me, this suggests that the split between Dalish and city elves is class-based, and that while the nobility swore never to bow to defeat, the commoners either couldn't or wouldn't go with them if it meant wandering homeless forever. I can easily see Joe or Jane Ordinary Elf saying, "Look, I'm not a very good hunter, and I've got two small children--I'm supposed to become a permanent refugee just for the sake of pride? Fuck that shit." I think it gives an interesting twist to the Dalish contempt for "flat-ears"; there's some guilt underlying that attitude.
ETA:
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2. I'm pretty sure it's at least a Denerim alienage thing not implemented by Howe, because iirc, when my newest elf was about to leave with Duncan, he stopped by the store to see if he could get some supplies, and one of the dialog options was to ask if he had any weapons, to which the answer was something like, "You know we're not allowed to carry weapons."
3. I think they don't. I don't recall hearing any of them say much about it. Elder Miriam in Lothering is doing more for the people there than the Revered Mother is, at least as far as I can tell, and I don't recall anyone else in the Chantry doing much to help anyone except pray to the Maker. Which seems of questionable use.
4. Your theory makes sense to me.
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2. elves are not allowed to carry weapons because they rebelled too many times. no one says anything to zev or the warden (if applicable), because they (usually) run around with people like sten and alistair, never mind how scary morrigan can be, and have you met dog? >.> i wouldn't fuck with me, either.
3. the chantry plays a similar role to the catholic church; works of charity and custodians of faith, as well as meddling in the lives of mages and trying to keep historical records.
4. speaking as a mahariel: the dalish do not feel guilt for our city cousins. they chose to stay, when the rest of us were bright enough to run. those poor souls are lost. they're either to be pitied or disregarded. if they try to escape, well, they can be enfolded back into their people. but as long as they choose to live among the shemlen, to have their lives be short, to work as drudges in the filth of the shemlen cities without seeing any reward for their work, they're contemptible. they don't even try to get their lore back. they don't even speak their language properly; a 'hahren' instead of a keeper? please. >.>
on the other hand, speaking as a tabris: why would the city elves want to abandon things like beds and baths for cold water and sleeping on sticks? why bother hunting for things when you can visit the butcher? assuming you can afford it, yeah, but if you get work in a noble house, you can get pretty good deals on life. have enough money to keep your children and maybe some of your family in good stead, as well. maybe even gain a little respect. who needs to speak a dead language?
it has been posited that the split is class-based, yes. but i'm willing to bet it's muddier than that.
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2. I'm really not sure who put the law in place. Could be either and old law or Howe, I think. My guess about the reason why no one calls your warden on being armed and armored, is because things are so crazy in the city, that no one has the time, inclination, or resources to really enforce that rule. If you talk to Sgt. Kylon, he makes it pretty clear that things are bad in the city and crime is out of control - he and his guys aren't going to hassle anyone (like a wanted Grey Warden), unless they're causing trouble. So pretty much everyone's just looking the other way, probably until someone breaks a law and then if they're carrying weapons, they get in trouble for that too. That's my theory, anyway.
3. My guess is the chantry does pretty much the functions of a lot of churches today. They preach, spread the word, officiate weddings, keep the history, run schools, fundraise and distribute things like food, clothing and medicine. We see them acting as disaster relief in lothering.
Other than what they do to the mages, I'm not entirely sure why the Chantry gets such a bad rap in fandom (and I think an argument can be made that what they do to the mages is a necessary evil). They're a large organization, that's probably got it's share of corruption, but when push comes to shove, they're a hell of a lot more responsive and interested in helping the average person (at least human person) than pretty much everyone we see in the nobility. From what we see in the game, it's the nobility and its class/social structure based on hereditary rule that is far more disinterested, destructive and oppressive than the chantry.
4. I like your theory. It makes sense to me that elves in the past had a class structure of its own and that the division between the nobles and the peasants ended up creating the Dalish and the city elves.
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They can't so easily use fear of the Maker's displeasure as a whip to be left pots of money and large tracts of land in people's wills. Particularly because they don't have a concept of heaven and hell to terrify the populace with.
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Why go to an alienage
An elf living alone, outside of an Alienage would be quite vulnerable. Inside the Alienage, you would be relatively free from casual anti-elven violence. It is not an ideal existence, but despised ethnic minorities tend to live close to each other for a degree of mutual support (Jews in medieval Europe, Jews in the middle east, Armenians in the middle east, Chinese throughout Asia, Indians in Africa).
Re: Why go to an alienage
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But don't be so anxious to start tearing down the walls and picking fights with the guards. They keep out more than they keep in. We don't have to live here, you know. Sometimes a family gets a good break; they buy a house in the docks, or the outskirts of town. If they're lucky, they come back to the alienage after the looters have burned their house down. The unlucky ones just go to the paupers' field.
Sarethia, Alienage Elder
Link
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2. The weapon thing always seems a bit odd to me on a long term basis as Nelaros is supposed to be a smith. I mean, maybe he didn't make weapons (just nails and horse shoes?), but it seems a bit strange to have elves making weapons, but not carrying them. Then again, people are really weird...
3. There are collection plates for orphans at the Chantry in Awakenings, so they probably do a bit of things. Adopt orphans. Marry people. Sort of look out for the poor. Mileage probably varies, depending on the sisters, the funding, etc.
4. I like your theory on the elves. ;) I know in game there was a bit about elves becoming Andrastians because she freed them from slavery, but that's about the farthest I can come as to why elves would stay. Other than that forests are cold and uncomfortable, and if you were a servant somewhere and were told "hey, why don't you go into the woods and support yourself hunting and gathering?" that you'd probably go "hell, no! I'd starve!" Which would be the most realistic expectation...