amhran_comhrac: (Default)
amhran_comhrac ([personal profile] amhran_comhrac) wrote in [community profile] peopleofthedas2012-03-29 01:47 am

DA3 Speculation Time!

No, not too soon.  The last couple days have had some interesting news for the franchise. 

Bioware has announced that they are cancelling further DLC and a planned expansion for DA2, and moving right on to DA3.  (edit to add, they have also said there won't be a DA2 collectors/legacy edition that includes the DLC, so if you were holding out for that....might as well pick it up next time you see a good deal).

DA3 will, apparently, be neither Warden nor Hawke related.  And will draw from Skyrim. (Whatever that means...)

There are also hints it won't import previous games.
Let the speculation begin!

In a way.... I like the idea of not importing, since they have already said it won't be replaying your old characters.  (please don't hurt me).  I think it can work.  There are SO MANY options now... it is almost impossible to do justice to all of the potential choices and still manage to string together a logical story.  Now, the Skyrim thing gave me pause, since it stands out from previous Elder Scrolls games for one major reason: timing.  Arena, Daggerfall, Morrowind, and Oblivion were basically set one after another.  Different characters, but ultimately one cohesive timeline for the world.  Skyrim is set several hundred years later.

A new game in the Thedas setting, a couple hundred years later, or earlier?  No problem if there's no imports.  If earlier, well... non-issue.  If later... meh.  You know the blight ended, you know about the Kirkwall Chantry.  Those are constants.  Anything more granular would likely be lost to time.  For as much as we care about our characters, it is unlikely Random Future Adventurer will know or care who the Warden from the fourth blight was banging, or will have even heard of the Champion of Kirkwall other than a note in a history lesson, unless they're from Kirkwall.  There's no reason to even mention any of them, except in the vaguest of codex entries. 

I also like that they are going back to their history, as they said.  I think the interest in the Baldurs Gate HD project has surprised them... and a return to that style storytelling would be nothing but good, IMO.

SO, what does everyone else think?  Anyone see any good articles?


schreibzeug: (Default)

[personal profile] schreibzeug 2012-03-30 07:28 am (UTC)(link)
By now, I believe it's not only that they think a silent protagonist is only for stubborn people who like dice, I think they're so proud of their stories that they actually dislike the idea that players could really influence it. DA2 showed this, as well as, I guess, Mass Effect 3 (which I haven't played but read a lot about).If the story is great, why would you want to change it?
Honestly, reading those things now makes me wonder how they ever made DA:O. And as far as sales go, they wouldn't even have to look at the competition, they'd just have to look at their own games.
dragonreine: (Default)

[personal profile] dragonreine 2012-03-30 10:32 am (UTC)(link)
Re: ME3

95% of the game is good. Spectacular, even. Plot, pacing, combat, EVERYTHING is brilliant, and definitely makes it one of the best games of this year so far.

Which makes the last 5% of the game's story, with its massive WTF-ness, even more horrible in comparison.

To be fair, the teams involved in ME have NO relation to the DA team, and it's been said that Casey Hudson and Mac Walters (the head honchos of the development team and the writing team) have both vetoed the endings of ME without allowing the rest of the writers to give their feedback.

Someone I know who has some inside sources from the DA writing team did inform me that the writing pipeline for DA, as a whole, work very differently from ME's pipeline, so I'm not TOO worried about the potential for screw-ups.
schreibzeug: (Default)

[personal profile] schreibzeug 2012-03-30 04:02 pm (UTC)(link)
First off, I'm feeling a bit silly for having brought ME into this without having ever played it.
It's just that what I read reminded me of what they'd been saying about DA2. I think there's a huge difference between "This could have been better" and "This is the exact opposite of what we were promised".
And while I'm aware that those two games had different writers, it makes me somehow uncomfortable to think that a company could believe that it's okay to market certain aspects of a game, like choices that matter, influencing the world, and personalised endings, only to publish a product that shows very little of those things. That's not even necessarily only on the writers.

But the good thing is that I really don't expect to love DA3 as much as DA:O; I'd just like to like it better than DA2, so I'm not worried, either.
feckless_muse: (Default)

[personal profile] feckless_muse 2012-04-03 04:40 am (UTC)(link)
rofl "the elevator of stupid" I like that :D
feckless_muse: (Default)

[personal profile] feckless_muse 2012-04-03 04:38 am (UTC)(link)
^^this.