zute (
zute) wrote in
peopleofthedas2011-03-27 12:25 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
DA2: Orsino question/observation
Totally missed the significance of this on my first play through, probably because we haven't really heard much about him, but there's a message signed by "O" about the cool, crazy experiments that Quentin is doing (i.e. trying to recreate his dead wife by killing a bunch of other women). I'm reasonably certain that is probably Orsino... I remember he said something about so-and-so using blood magic but he had stayed away from him, during the final battle.
So all this time I kind of sympathized with Orsino and thought he was one of the down trodden mages but now... I'm not so sure. He seems like a pretty creepy guy now.
So all this time I kind of sympathized with Orsino and thought he was one of the down trodden mages but now... I'm not so sure. He seems like a pretty creepy guy now.
no subject
Honestly, would anyone really have missed it?
The Enigma of Kirkwall codex entries elysium_fic pointed out are helpful in understanding the peculiar torture of being a Marcher mage, but godDAMN, narratively it was so UNSATISFYING for all the tension and build-up to come down to SLAY IT ALL, ALL IS MAD.
Especially since, if you missed the codex entries, then there's nothing in game to suggest that there's a reason Kirkwall is the standing home of the Thedosian Blood Mages & Abominations annual convention.
(And now I'm imagining a bunch of templars and abominations lining up to do the Time Warp.)
no subject
Probably not, considering six years of gallivanting about Kirkwall did fuck-all to change the visible environs, and it's not like you could decide "oh, I'd like to improve Darktown" and maybe that would mean you couldn't help, say, the alienage and maybe making decisions like that would make sense in a narrative that's supposed to be driven by the political intrigues of one particular city and maybe choices like that would have aligned with the vision of the game's overall themes and WHY COULDN'T I APPOINT MYSELF VISCOUNT AND HOLY LORD asldkgh;wleit;alsdg; /head-explodey
> Especially since, if you missed the codex entries, then there's nothing in game to suggest that there's a reason Kirkwall is the standing home of the Thedosian Blood Mages & Abominations annual convention.
Or if you're an idiot and got all the codex entries, read them, even got the Achievement specifically pointing them out as worthwhile and so read them again and STILL managed to miss what the sodding point of them was until you read a comment on a discussion thread that sent the lightbulb above your head pinging dimly on... not, of course, that this happened to me or anything...
> (And now I'm imagining a bunch of templars and abominations lining up to do the Time Warp.)
L M A O. Followed immediately by the Electric Slide and the YMCA. (The Macarena is left only for the most daring of maleficarum and that one Pride demon who thinks he can do ANYTHING and make it look cool, ugh. Hybris, you don't even go here!)