tevarel (
tevarel) wrote in
peopleofthedas2011-01-26 11:20 am
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Are there more women modders for Dragon Age than men?
While recovering from this horrible bout of pneumonia it just dawned on me that it seems like more women mod for this game then.
I know the Dark Times crew are a mix of men and women and a few stand alone modules have been made by men, but some of the best game enhancements have been done by women. I have female friends who have opened up the toolset and boosted their games by making pendants and other type of weapons.
It sure would be interesting to know the percentage of women who play this game.
I know the Dark Times crew are a mix of men and women and a few stand alone modules have been made by men, but some of the best game enhancements have been done by women. I have female friends who have opened up the toolset and boosted their games by making pendants and other type of weapons.
It sure would be interesting to know the percentage of women who play this game.
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And then there's the romances. Women tend to be more interested in those than men (there are exceptions, but just look at the fanfic) - and then there's those sick little puppies amongst us (me included) who want to romance unromancable characters. And then mods happen, because somehow nobody makes games for women in their late twenties or older who don't want to romance a twenty-years-old or an elf with an annoying accent. Or a bard who manages to be both girly and religious at the same time. Can't quite decide which is more disturbing.
Computer games in general tend to target a male audience aged 16-25. Dragon Age is a huge exception from the rule in many ways (remember Morrowind? It started without any female-shaped armours at all) - but have we yet glimpsed a fem!Hawke? As far as I know, we haven't.
As far as I can tell, guys mod game mechanics and utilities (like lock-bashing) and gals tend to mod cosmetic things (new robes, hairstyles etc.) and character-related story things (added and improved romances and the like).
TLDR: Women are not the main target-audience of the gaming industry, so we have to take matters in our own hands and mod the games to fit our needs.
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http://uk.ps3.ign.com/articles/114/1143565p1.html
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I should have expressed myself more clearly: Most (every?) official BioWare releases in the past months sported m!Hawke. The advertising too. That makes it quite clear who the main target-audience is; which was the point I was trying to make.
I didn't follow the news that closely, since they lost me with "fully voiced PC".
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I did read recently that female gamers are the biggest growing demographic which means marketing is changing although very slowly.
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I'm glad they finally realize that women weren't gaming because they don't like gaming, but because they didn't like the games.
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I would be interested in any of the raw data about players. Does Bioware publish any data on who plays DA:O? I imagine that the mandatory data connection to Bioware servers would give at least some rough data. Since they archive characters they could probably give information on who played it a lot vs. who played it once. I would also be interested in the data on the DLC. I know many more women who bought it than men, but that's just anecdotal evidence.
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As I said before, BioWare is rather exeptional; I have the feeling that female gamers are still pretty much ignored by the game-industry at large. How many other RPGs are there with a female protagonist who actually *feels* female? I ran through Morrowind with a stunning Breton woman - and the only time she was flirted with was when she met a highwayman... it was even worse in Oblivion - a game that I've started about five times - and I never could make myself finish it. And then there are titles like "Assassin's Creed" and "The Witcher" where you don't have the option of a female character at all. Sad.
I developed an aversion against male PCs over the years. I'm sick of spending hours staring at the butt of a guy.
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Again, some of the same writers were involved in creating "Neverwinter Nights" - and this game has the only RO I've ever liked. Valen Shadowbreath had snark. You had to win him over, because in the beginning he didn't like you one bit. Those were the days...
As for the BG modding, that is probably true. Though concerning more recent games (like DA, Morrowind or Oblivion) cosmetic mods are usually done by gals. Not all of them, mind you.
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I still think of myself as a gamer, even though I don't own a console (and really have no interest in so doing). And I know I'm in something of a minority, being on the shady side of 50. (Close your mouth, you'll catch flies.) So, I guess the sexless gameplay of certain of the aforementioned games never really crossed my mind. If I thought about it at all, it was to appreciate the fact that being female made not a whit's worth of difference to the gameplay because men and women were equal. That being said, I won't play a game without a female PC. Even if the PCs are premade so that some are female and some are male a la Sacred, I still want a choice to play as female. In fact, I was pleasantly surprised by the subtle differences one encounters in DA:O when playing as a male. I actually created a male character in pursuit of the romance achievements and had no idea that the game would be in any way different.
I think I'm rambling a bit. While I understand and appreciate the points made by earlier posters, it's just that those are things I'd never really thought about. As long as the basic premise of the game was engaging, I've played it. I have, however, insisted on a female PC because my characters, in many ways, are me. Hmmm, maybe that's why I haven't been able to do a darkside playthrough, yet. *exits talking to self*