sleepyowlet: (Default)
sleepyowlet ([personal profile] sleepyowlet) wrote in [community profile] peopleofthedas 2011-03-24 07:57 am (UTC)

Might contain traces of spoiler.

Hi there! *waves*

I don't think my Hawke had a motivation. I disconnected from her progressively, and Act 3 just felt like an endless grind that was linear to boot. Would it have really killed the devs to make two possible endings? I didn't want to kill all those mages, because it just didn't make sense. And after Orsino pulled the stunt he does, I was like, lol, whatever. Too much of that game made no sense (e.g. the lemming-bandits)...

In Origins each and every one of my characters had a different motivation. My mage was a bleeding heart who was so sick of killing posessed mages, that she felt like she had to save this one innocent child at least (though she still wanted to punch Isolde).

My Tabris, Chaeli, ran through that game feeling extremely vulnerable without the tightly knit community that she grew up in. She had no idea how a person is supposed to function on their own, so she connected very strongly to Alistair and Wynne, but that bond ended tearing her apart in the end when she decided to spare Loghain, refusing to be judge, jury and executioner *again*.

And so on. They are all their own persons, and no Warden is quite like the other - it gets even more diverse when you add other people's Wardens to the picture.
Hawke is either nice!Hawke, troll!Hawke (sorry, I think that asking a Templar who is investigating a series of murders "I hear you're still in the lost and found business?" or something similar to that is trolling) or jerk!Hawke. And that is sad.

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