Yeah, I agree. The majority of the "evil" choices are pretty stupid. (And the "good" choices don't have consequences. I'd really love to see some stuff like watching a few peasants in Redcliffe die when you take a month to go to the tower for magi, just as it makes sense. Or have a few of the magi who were contaminated by blood magic become demons, as this too makes sense and would make Cullen look less crazy. I'd like real consequences for always doing the sweet, right thing.)
There are really only a few that I think make any real sense within the game itself: side with Branka, let Bhelyn rule, make Anora and (hardened) Alistair marry (or, alternately, make Anora + m!Cousland marry). Other than that, really, the only way doing things make sense is if you want a sociopathic character, or one who is super vindictive.
...then again, it is kind of fun to play at least once. I mean, honestly? Everyone needs to abandon Redcliffe at least once. Someone went to a lot of work in programming it!
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There are really only a few that I think make any real sense within the game itself: side with Branka, let Bhelyn rule, make Anora and (hardened) Alistair marry (or, alternately, make Anora + m!Cousland marry). Other than that, really, the only way doing things make sense is if you want a sociopathic character, or one who is super vindictive.
...then again, it is kind of fun to play at least once. I mean, honestly? Everyone needs to abandon Redcliffe at least once. Someone went to a lot of work in programming it!